# 1 "/cygdrive/c/src/lpc/demo//"
lcd.o: lcd.c ./startup/../pre_emptive_os/api/general.h \
  ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h lcd.h ascii.h hw.h \
  ./startup/lpc2xxx.h
# 1 "/cygdrive/c/src/lpc/demo//"
key.o: key.c ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h \
  ./startup/../pre_emptive_os/api/general.h ./startup/printf_P.h \
  ./startup/config.h ./startup/consol.h key.h hw.h ./startup/lpc2xxx.h
# 1 "/cygdrive/c/src/lpc/demo//"
select.o: select.c ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h \
  ./startup/../pre_emptive_os/api/general.h ./startup/printf_P.h \
  ./startup/config.h ./startup/consol.h ./startup/ea_init.h lcd.h key.h \
  select.h
# 1 "/cygdrive/c/src/lpc/demo//"
eeprom.o: eeprom.c ./startup/../pre_emptive_os/api/general.h i2c.h
# 1 "/cygdrive/c/src/lpc/demo//"
i2c.o: i2c.c ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h \
  ./startup/../pre_emptive_os/api/general.h i2c.h ./startup/lpc2xxx.h
# 1 "/cygdrive/c/src/lpc/demo//"
hw.o: hw.c ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h \
  ./startup/../pre_emptive_os/api/general.h ./startup/lpc2xxx.h hw.h \
  key.h pins.h eeprom.h i2c.h
# 1 "/cygdrive/c/src/lpc/demo//"
main.o: main.c ./startup/../pre_emptive_os/api/osapi.h \
  ./startup/../pre_emptive_os/api/../api/general.h \
  ./startup/../pre_emptive_os/api/general.h ./startup/printf_P.h \
  ./startup/config.h ./startup/consol.h ./startup/ea_init.h lcd.h key.h \
  select.h hw.h ./startup/lpc2xxx.h configAppl.h overlay.h jtypes.h SDL.h
# 1 "/cygdrive/c/src/lpc/demo//"
GameMidlet.o: GameMidlet.c SDL.h SDL_image.h SDL_audio.h SDL_config.h \
  common.h ./startup/printf_P.h ./startup/config.h ./startup/consol.h
# 1 "/cygdrive/c/src/lpc/demo//"
gamecanvas.o: gamecanvas.c common.h SDL.h SDL_image.h SDL_audio.h \
  SDL_config.h ./startup/printf_P.h ./startup/config.h ./startup/consol.h \
  gfx.h noimg.h greets.h spiral.h spiral2.h ball.h back.h back1.h back2.h \
  code.h music.h title.h amuq.h
