/*
 * First element is width of image
 * Second element is height of image
 * Third element specifies compression (0=off, 1=on)
 * Fourth element specifies escape value used with compression
 */
const unsigned char _ball[] = {0x09,0x09,0x00,0x00,
0xe3,0xe3,0xce,0xee,0xce,0xce,0xce,0xe3,0xe3,0xe3,0xee,0xf3,0xce,0xce,0xce,0xca,
0xaa,0xe3,0xce,0xce,0xfb,0xf3,0xce,0xca,0xca,0xa6,0x85,0xca,0xca,0xf3,0xce,0xca,
0xca,0xa6,0xa6,0x85,0xc6,0xc6,0xca,0xca,0xca,0xc6,0xa6,0x85,0x65,0xa6,0xa6,0xc6,
0xa6,0xa6,0xa6,0x85,0x85,0x61,0x81,0xa1,0xa1,0xa1,0x81,0x81,0x81,0x61,0x61,0xe3,
0x81,0x81,0x81,0x81,0x61,0x61,0x40,0xe3,0xe3,0xe3,0x61,0x61,0x61,0x61,0x41,0xe3,
0xe3
};
