A simple Connect-4 implementation for the Embedded Artist's LPC Color Game board.

The Algorithm is written by Keith Pomakis  (pomakis@pobox.com), I found it on the WWW.
http://www.pomakis.com/~pomakis/c4/

This implementation is very memory hungry, as I had some trouble getting the arrays and 
mallocs to work correctly, so I cheated and hard coded every array!
There's a big stack, of depth C4_MAX_LEVEL which is used by the computer player.
I intend to re-code the mallocs back in, I just wanted to get something up and running 
for the Christmas giveaway competition.

Will Jenkins
17/12/2006
